1. Fully rigged to do all kinds of actions. 2. Optimized & clean model topology that can be further subdivided for high detailed rendering.* 3. Only 3 & 4 point polygons are used. 4. Fully textured and materials applied. 5. 4096 x 4096 high resolution UV Unwrapped texture map. 6. Modeled to real world scale. 7. Eye blinking & mouth opening controlled by morph target, set up appropriately in all 3D applications.
*The original model is smoothened using TurboSmooth in Max, PolySmoothFace in Maya, Subpatch in XSI & Lightwave, and Subdivision in C4D & Blender, which renders exactly like the preview images, and yet preserving the original low mesh density like the wireframe preview.
The user only need to crank up the subdivision to get a high poly & detail mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. ==========================================
No special plugins needed. Just load and animate!
This is NOT just a direct conversion. All format are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.
MotionCow is the publisher of high quality photorealistic 3D Models & we proudly stand behind all our products. Please contact us if you need help with our models.