High-quality 3D model leather worker boots, ready for close-up shots. Converted to Maya so that the model renders using both mental ray and VRay (3.x) Converted to CINEMA4D so that the model renders using the built-in Physical Renderer.
|| USAGE || This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc. This model also has a real-time version suitable for games, see the real-time header below for more information. This model uses a scale of 1 unit = 1 centimeter
|| GENERAL || Model is built to real-world scale Scene objects are organized by layers / groups / selection sets Lights and cameras are only included in the Native file (3ds max 2018). 3ds Max: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product. Maya: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product. CINEMA 4D: No third-party renderer is needed in order to use this product.
|| SPECS || This model contains 8 separate objects and a backplane This model contains 44,708 polygons with TurboSmooth OFF Polycount: 2x Boots Leather Parts 8,064 (Quads), 32,336 at a subdivision level of 1. 2x Sole: 21,528 (Quads), 86,112 at a subdivision level of 1. 2x Sholace: 5,200 (Quads), 20,800 at a subdivision level of 1. 2x Grommets&Hooks: 9,836 (Quads), 39,344 at a subdivision level of 1. Background: 60 (Quads), 240 at a subdivision level of 1. This model contains 178,832 polygons with TurboSmooth ON (set to 1 iterations.) This model contains V-Ray materials This model contains only quads (no tris or nGons)
|| TEXTURES || The model contains 16 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness). Textures - PNG format at 4096 x 4096 pixel resolution
Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Glossiness * Metallic * Normal * Roughness * Specular
All textures are created from original photographs or drawings.
|| PRESENTATION IMAGES || Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.6 A Marmoset Toolbag and photoshopped rendering are also provided to show of how the model looks in different lighting solutions. Product is ready to render out-of-the-box.
|| REAL-TIME || The Unity and Unreal versions of the boots have been optimized for real-time engines. This version is suitable for current and next-gen real-time projects.