Texture maps: Diffuse, specular and Normalbump. Standard materials only. Texture size: 2560 x 1600 pixels Texture files: JPEG 24bit RGB, compressed & lossless
World size: Standard section 3m(length) x 1.8m(height) x 0.2m(thickness)
Note: For your convenience, a small number of wall sections are available within the scene. Each are sensibly sized and pivoted for ease of reproduction and placement. All comments are welcome.