....::: GENERAL INFORMATION :::.... This is a rigged 3d model of a stylized female head with a simulatable hair system and several skin, eye and hair color options.
This product includes
1. One 3ds Max version setup for V-Ray rendering
2. One 29 page product manual that contains - information on all the elements of the product (meshes, splines, modifier etc) and the relationships between them. - Information on how to connect this rigged head to a Max rigging system(CAT,Biped or Max Bones) - V-Ray rendering instructions and tips - Information on the elements of the hair system and how to make edits to them - Information on how to animate, simulate and render hair system
3. One texture zip file containing all 26 lossless .tiff textures in their highest resolution.
4. One scripts folder containing max scripts for making global changes to certain dynamics parameters of all character's hair modifiers at once. This folder also contains scripts for changing the character's hair color.
Character is ~180cm tall (5 feet 9 inches)
....::: FACIAL RIG AND CONTROLS :::.... Character is rigged with 78 Face Morphs, 10 Teeth Morphs, 2 tongue morphs and 2 pupil morph and 5 tongue bones(max bones) all controlled by two GUI's (Graphical User Interfaces).
The right GUI provides popular facial expressions and phonemes controlled by dials.,
and the left GUI provides a very intuitive interface for refining the brow,pupil, eyelids, cheek, nose, lips, jaw and tongue (the left GUI can also be used to create expressions from scratch).
....::: HAIR :::.... The hair was created with the max hair and fur system and styled with splines.
**No additional plugins are needed to render hair. It's simply max's out of the box hair and fur modifier.
....::: TEXTURES :::.... The product has a total of 26 .tiff textures in resolutions ranging from 1024x1024 to 4096 x 4096. Only 14 of those textures are needed to render the product. The additional textures are the different skin and eye color options.