Models are completely textured. They contains standard 3ds max materials and textures. Bump channel maps are 16-bit grayscale.
Models are supplies with 2048*2048 and 3000*3000 pix size textures sets. Set of textures 3000*3000 pix size is loaded in a separate archive. UVW coordinates of objects are unwrapped and edited carefully (separated by materials).
Preview Images were obtained using global illumination.