|3ds Max 2012||V-Ray 3.2|
|Maya 2015||V-Ray 3.2|
|Maya 2015||mental ray|
|3ds Max 2015||V-Ray 3.2|
|3ds Max 2015||mental ray|
|Cinema 4D R18||Advanced Render|
|FBX Specular v|
|FBX Metallic v|
|ジオメトリ:||Polygonal Quads only|
The scene is set up with clean scene organization and is ready to be cleanly imported into any project. All objects and materials have unique and logical names.
The model has 7 objects.
The model uses 3 materials.
(9.png) 4096 x 4096
Polygon and Vertice count with smoothing:
This model contains poles (more than 5 edges that converge to a single vertex.)
All of our models are originally made in 3DS Max 2012 and then rendered in V-Ray with a fidelity that is optimal up to a 2k render. The models are made to real world scale using centimeters. Our models are fully textured, and are intricately designed so that they can be used in closeup renders.
The Unity and Unreal versions of the model have been optimized for real-time engines.
This version is suitable for current and next-gen real-time projects. It contains 7 sub-objects.
The real-time texture download contains texture files (Non-alpha provided in .PNG format at 4096 x 4096 pixel resolution, prepacked with alpha provided as .TGA) to accommodate both Physically Based Render (PBR) Metallic / Roughness workflows
Thanks for viewing, and be sure to checkout the rest of our models!