SHAVE AND A HAIRCUT NOTE: You would need Shave and A Haircut for Maya 2014 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh. For an even better render quality you can increase the hair primitives count up to your machine memory limit. The actual rendering time is about 4 minute for an HD rendering 1200x1200 frame (rendered on a system based on a single Pentium Quadcore with 16GB RAM)
--5 different hair systems (mane_A/mane_B/tail/whiskers/eyelashes)
The Shave and Haircut Fur is included in each MAYA format (2014 ma/mb). The OBJ and FBX formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2014 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.
* The actual files have been created with Shave and a haircut 8.0 ** Please always use an updated Shave and a haircut release to avoid rendering issues.
The model is provided in the standard pre-rigging pose.