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シャンティシャックゲームの準備ができて3Dモデル

によって Confusionghost
フォーマット
ネイティブ
Maya 2011  |  mental ray
FBX 2011
OBJ 2011
Other
3D モデル 仕様
3,147 多角形
1,922 頂点
Polygonal ジオメトリ
テクスチャ
材料
UVマップ
Mixed ラップされていないUV
製品番号: 715803
23製品
2010以降

質問がありますか?今私達とチャットしてください。

年中無休のライブチャット
A makeshift home made bythe junkie hobo community at the rail nomad camp.
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Model:

- scene contains more separated objects
- poly count number is for the whole scene
- model is centred
- model is in real world scale
- all scene parts and materials are logically named
- model does not have N Gons, only quads/tris
- model was created in Autodesk Maya 2011.
- renders were made using Default Scanline renderer and mental ray.

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Textures are six:

Diffuse map(1):
- is photo-realistic
- is in quadratic format
- is in very high resolution 2048 x 2048
- is in psd and png format
- has Alpha mask for bulk opacity

Bump map(1):
- is in quadratic format
- is in very high resolution 2048 x 2048
- is in png format

Specular map(1)
- is in quadratic format
- is in very high resolution 2048 x 2048
- is in png format

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Diffuse map(2):
- is photo-realistic
- is in quadratic format
- is in very high resolution 2048 x 2048
- is in psd and png format
- has Alpha mask for bulk opacity

Bump map(2):
- is in quadratic format
- is in very high resolution 2048 x 2048
- is in png format

Specular map(2)
- is in quadratic format
- is in very high resolution 2048 x 2048
- is in png format

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Model was designed mainly for game engines.
High resolution texture with realistic setting for materials also enables very nice and high quality renders of this model.
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