特別なオファー! オフ

:::
選択された商品のみで他の商品を見る マイアカウント.

ゴリラ(2)(FUR)3Dモデル

によって Massimo Righi
$399
または
ロイヤリティフリーライセンス
- すべての拡張用途
ロイヤリティフリーライセンス
- すべての拡張用途
含まれているフォーマット
Aug 4, 2011
CheckMate Pro 認定済み
Maya 2011ma/mb mental ray
FBX fbx
OBJ obj/mtl

あなたが必要とするファイルフォーマットが見えませんか?

無料ファイル形式変換

完全な自信

質問がありますか?今私達とチャットしてください。

今すぐライブチャット24/7
3D モデル 仕様
製品番号:524868
公開済み:
ジオメトリ:Polygonal
多角形:9,368
頂点:9,676
テクスチャ:Yes
材料:Yes
堅い:No
アニメ化:No
UVマップ:Yes
ラップされていないUV:Yes, non-overlapping
アーティスト
TurboSquid メンバー登録 September 2005
現在販売しています 406 製品
実績:
製品の評価
4 提出された評価
dialinc
Dec 4, 2013
3Delivery
Jul 31, 2015
説明
---UPDATED 2011---

High Detailed Realistic Gorilla (Silverback Western Lowland) completely UVunwrapped and smoothable, made with Maya 2011 - Shave and A Haircut for fur.
---------------------
This model has been modeled with a clean topology based on quads and edge loops where needed. It is ready to be rigged and smoothable.
*********************
Eyeballs, teeth, tongue are included and modeled separately
*********************
The model is provided with the following high resolution textures (main color maps are .TGA):

color(4096x4096)
bump (4096x4096)
diffuse (4096x4096)
specular(4096x4096)
fur_color(4096x4096)
fur_specular(4096x4096)
eyeColor (1024x1024)
eyeBump (1024x1024)
teeth_tongue_color (1024x1024)

This pack includes all the following formats:

.mb (maya 2011 binary)
.ma (maya 2011 ascii)
.obj (alias wavefront)
.fbx (kaydara)
FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)

The Maya 2011 formats are ready to render exactly as you see above with MentalRay and Shave and A Haircut settings.
The Maya 2011 formats are set with the '3' button for the geometry approximation preview and render.
Maya2011(ma/mb), OBJ AND FBX formats polycount (quads):

Total:0368
main: 5864
eyeballs:384
teeth: 3008
tongue:112

***********************
NOTE:
The Fur is made with Shave and A Haircut for Maya 2011 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 6 minutes for a 1200x1200 frame (rendered on a system based on intel pentium quadcore with 8 gigs ram)
--4 different hair systems for a total of 260k hair prims.
The Shave and Haircut Fur is included in each MAYA 2011 format (ma/mb).
The OBJ and FBX formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2011 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.

-----------------
NO POSTWORK ON THESE RENDERS (MENTAL RAY)

関連製品
アーティストの他の商品