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FK 96大砲WW13Dモデル

によって Gerhald3D
$49
または
ロイヤリティフリーライセンス
- すべての拡張用途
含まれているフォーマット
Jan 6, 2020
CheckMate Pro 認定済み
ステムセル認定
Blender 2.81 Cycles Render
3ds Max 2017 V-Ray 3.50
Unity 2018
Cinema 4D R16 Physical
Cinema 4D R18 Advanced Render
Cinema 4D R18 Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018 Arnold 5.3.1.1
3ds Max 2015 mental ray
3ds Max 2015 V-Ray 3.2
Maya 2017 Arnold 5.3.1.1
Maya 2015 mental ray
Maya 2015 V-Ray 3.2
3D Studio
Collada
FBX
Other
OBJ
STL
USDz 1.0
FBX Metallic v
FBX Specular v
glTF 2.0
WW1_FK96_Cannon_Textures.rar

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3D モデル 仕様
製品番号:1397322
公開済み:
ジオメトリ:Polygonal Quads/Tris
多角形:981
頂点:1,230
テクスチャ:Yes
材料:Yes
堅い:No
アニメ化:No
UVマップ:Yes
ラップされていないUV:Yes, non-overlapping
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TurboSquid メンバー登録 February 2016
現在販売しています 214 製品
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製品の評価
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説明
Hello, my dear Customer!
I am happy to present you FK 96 Cannon WW1 3d model.
Ready for game-dev, render and animation.
That model will definitely save your time just a lot!

- The 7.7 cm Feldkanone 96 (7.7 cm FK 96) was a field gun used by Germany before World War I.
- Cannon dimensions: 1,9x4,4x1,7m.
- Units used: Meters
- Native file format: Blender 2.81.
- Converted file formats: 3ds Max 2017, Cinema 4D R16, UnityPackage, .FBX, .OBJ, .DAE, .3DS, .STL.

------------------------------ USAGE: ------------------------------------

- This model is suitable for use in mobile/PC game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.

--------------------------- TOPOLOGY: --------------------------------

FK 96 Cannon model consist of 3 objects:

- Body: 764 tris.
- Gun: 557 tris.
- Wheels: 600 tris.

TOTAL: 1.921 tris.

Only Quads and Tris topology used.

----------------------------- MATERIALS: ------------------------------

Model use 1 material total:

- WW1_FK96_Cannon

- Blender 2.81 version use Cycles material type (Principled shader)
- 3ds Max 2017 version use VRayMtl material type.
- Cinema 4D R16 version use Physical Render material type.
- Unity 2018 version use Standart Metallic material type.

------------------------ TEXTURES and UV: -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.

TEXEL DENSITY:

- 820px/m (for 4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- Height.png (4096x4096px)
- AO.png (4096x4096px)
- MetallicSmoothness.png (4096x4096px)
- SpecularSmoothness.png (4096x4096px)

- MetallicSmoothness map was made for Unity Standart Metallic shader.
- SpecularSmoothness map was made for Unity Standart Specular shader.

All the textures are packed in textures archive.

TOTAL: 11 textures in archive.

-------------------------- DESCRIPTION: ------------------------------

- There is a 3D model of FK 96 Cannon only!
- Model is fully textured with all materials applied (Converted formats .MAX, .C4D, .Unitypackage as well, take a look at preview images)
- LowPoly model, that is perfect for even mobile game-dev.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Formats .MAX, .C4D, .OBJ, .FBX, Unitypackage, .DAE, .3DS, .STL. are included.
- Real world scale 1:1.
- Units of measurement are meters.

-------------------------------- NOTES: ----------------------------------

- The 'other' format on product page is .MTL format for .obj model.

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