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チーター2(アニメーション)(FUR)3Dモデル

によって Massimo Righi
3Dモデルライセンス: 標準    アップグレードライセンス
Jan 16, 2015
CheckMate Pro 認定済み
フォーマット
ネイティブ
Maya 2012  |  mental ray
Maya 2018  |  Arnold
FBX
その他のファイル
WakToRunA_IFFS.rar
3D モデル 仕様
11,502 多角形
11,740 頂点
Polygonal Quads only ジオメトリ
テクスチャ
材料
UVマップ
non-overlapping ラップされていないUV
堅い
アニメ化
製品番号: 883640
433製品
2005以降
314
54

質問がありますか?今私達とチャットしてください。

年中無休のライブチャット
***INCLUDES THE UPDATED MAYA 2018/ ARNOLD FORMAT

High Detailed Photorealistic Cheetah; FULLY RIGGED AND ANIMATED, UVunwrapped and smoothable, made with Maya. Shave and a haircut for hair.
This model has a clean geometry based on quads and loops. It is FULLY RIGGED AND ANIMATED and comes with Maya settings for MentalRay renderer.
(Ready to render exactly as you see above)
- eyes, corneaa, teeth and tongue are modeled separately.

- 4k High resolution textures included (main color textures are .TGA)
-----------------------
Measurement units: centimeters
------------------------
Formats included:

MAYA:

Maya 2018 .ma - Arnold
Maya 2012 .ma - Mental Ray
Maya 2012 .mb - Mental Ray

FBX:
exported hair curves.
-----------------------

The Maya 2012 formats are set with the '3' hotkey for the geometry approximation preview and render.

Polycount (quads):

cheetah mesh: 11502
background plane: 260
***********************

SHAVE AND A HAIRCUT NOTE:
You would need Shave and A Haircut for Maya 2012 (*/**/***) in order to render the hair, otherwise you would be able to render only the main mesh.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 5 minute for an HD rendering 1200x1200 frame (rendered on a system based on a single Pentium Quadcore with 8GB RAM)
--5 different hair systems.
The Shave and Haircut Fur is included in each MAYA format (2012 ma/mb).

Included hair curves created by hair primitives (maya 2012 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.


* The actual files have been created with Shave and a haircut 6.0
** Please always use an updated Shave and a haircut release to avoid rendering issues.
***you would need shave 9.6 for Maya 2018 in order to render the fur in the Maya 2018 version.

RIG AND ANIMATION NOTES:

This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations.

Four animation sets have been included in maya files (referenced to the main rig) to make them easier to use and edit:

-walk (loop)-38 frames
-run (loop)- 28 frames
-walkToRun_A (walk to run with animated camera) -122 frames
-walkToRun_B (walk to run in place)-122 frames

*Please note the 'walk to run' animations uploaded on Turbosquid preview have been reduced due to the maximum of 72 frames supported by the web plugin.

***********************
NO POSTWORK ON THESE RENDERS (MENTAL RAY/ARNOLD)

***INCLUDES THE UPDATED MAYA 2018/ ARNOLD FORMAT
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によって
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