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キャラクター兵士013Dモデル

によって Simon Paul Mills
Jan 7, 2016
CheckMate Pro 認定済み
フォーマット
ネイティブ
Maya 2009  |  mental ray 2009
3ds Max 2010  |  mental ray 2010
FBX 2010
Other Marmoset 2
OBJ
1K Textures for head, torso, legs and weapon
1K PBR Textures for head, torso, legs and weapon
2K Textures for head, torso, legs and weapon
2K PBR Textures for head, torso, legs and weapon
4K Textures for head, torso, legs and weapon
4K PBR Textures for head, torso, legs and weapon
その他のファイル
soldier01_ZBRUSH_HEAD.rar
soldier01_ZBRUSH_BODY.rar
soldier01_ZBRUSH_HAND.rar
soldier01_ZBRUSH_GUN.rar
soldier01_PSD_HEAD.rar
soldier01_PSD_TORSO.rar
soldier01_PSD_LEG.rar
soldier01_PSD_GUN.rar
soldier01_PBR_PSD_HEAD.rar
soldier01_PBR_PSD_TORSO.rar
soldier01_PBR_PSD_LEG.rar
soldier01_PBR_PSD_GUN.rar
3D モデル 仕様
112,188 多角形
58,089 頂点
Polygonal Quads only ジオメトリ
テクスチャ
材料
UVマップ
non-overlapping ラップされていないUV
堅い
アニメ化
製品番号: 983898
3製品
2015以降
2

質問がありますか?今私達とチャットしてください。

年中無休のライブチャット
** See attached pdf document and videos for full details. **

Production ready, professional grade character sculpted in ZBrush and rigged in both Maya and 3dsMax. Standard and PBR texture sets are included along with all Source PSD and ZTL files used to create this asset allowing you to fully customize and manipulate it as needed.

|| General Information ||

- All scenes are Real world scale (cm) and all models are centered at origin.

- Included file formats:
        Maya (Supports all versions after Maya 2009 and is rigged with a Custom rig).
        3dsMax (Supports all versions after 3dsMax2010 and is rigged using Biped).
        FBX
        OBJ
        ZBrush 4R7
        Marmoset Toolbag 2.0

- Two topology versions included:

        All Quad topology version for film and media. (intended for subdivision)
                Head: 4246 vertices / 8420 polygons. (subdivision 0)
                Torso: 21606 vertices / 40696 polygons. (subdivision 0)
                Leg: 16128 vertices / 31360 polygons. (subdivision 0)
                Gun: 16079 vertices / 31712 polygons. (subdivision 0)
                Total character: 41980 vertices / 80476 polygons. (subdivision 0)
                Total character + weapon: 58089 vertices / 112188 polygons. (subdivision 0)

        Optimised topology version for modern AAA game engines.(not intended for subdivision)
                Head: 2406 vertices / 4804 polygons.
                Torso: 10489 vertices / 19782 polygons.
                Leg: 4632 vertices / 8778 polygons.
                Gun: 4576 vertices / 8933 polygons.
                Total character: 17459 vertices / 33364 polygons.
                Total character with weapon: 22035 vertices / 42297 polygons.

- Character and weapon are both professionally rigged in Maya and 3dsMax.

- All textures are 4k resolution (2k and 1k versions also available in the supporting files).

- All texture paths are relative to the scene file locations.

- All included files are named, organised intuitively and in ascii format where possible.

- Skeleton contains 169 joints + 7 for weapon.

- All source PSD files used to create this character are included for customization.

- All source ZTL files used to create this character are included for customization.

- No n-gons, double faces, flipped faces, overlapping faces, inverted normals or stray vertices.

- No external plugins are required for any of the included files.

- No post image editing was done on any rendered thumbnail or turntable other than text.

- This is not a 3D print ready asset.

- There is no character inside the armored suit and there is no interior detail.

- This asset is not intended for mobile gaming.

- Only one animation is provided for demonstration purposes. This is not a fully animated.

** See attached pdf document and videos for full details. **
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