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漫画の子供02赤毛の女の子3Dモデル

によって Denys Almaral
Aug 4, 2011
CheckMate Pro 認定済み
フォーマット
ネイティブ
3ds Max 2008  |  mental ray
Lightwave 6.0  |  Default Scanline
Maya 2012  |  Default Scanline
3D Studio
FBX
OBJ
PSD Texture sources
Layered TIFF texture sources
その他のファイル
tkid2_psd.zip
3D モデル 仕様
4,440 多角形
4,299 頂点
Polygonal Quads/Tris ジオメトリ
テクスチャ
材料
UVマップ
non-overlapping ラップされていないUV
製品番号: 592125
186製品
2005以降
49
23
1

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年中無休のライブチャット
High Quality Cartoon Kid Girl for general use, ready for close up and HD renders.
[ For Rigged version see product ID: 607443 ]
-- Originally created with 3DSMax 2008 --

|| CONCEPT & DESIGN ||

Cartoon girl, about 6 to 12 years old, with tanned brown skin, red hair and bluish eyes, wearing a girlie yellow and orange dress with a heart, white pantyhose and bright red boots. This sweet little girl cartoon can also be a restless, unsettle kid, a student, a spoiled child or any other personality that suits the design. This cartoon is suitable for many nationalities, american, latin, hindu and others. This character is an original creation from the author based on its own knowledge and research . Any similarity with existing characters, or real persons, living or dead, is purely coincidental.

|| SPECS ||
- Model is a composition of separated objects.
- 4440 polygons ( 21000 polygons with turboSmooth ON)
- Preview images rendered with Max Mental Ray
- Standard materials only.
- Each object has a corresponding texture except teeth
- All textures are hand painted (PSD files are included with product)
Textures dimensions:
- 4096x4096 (1) Body
- 2048x2048 (3) Dress, Hair_d, Hair_o
- 1024x1024 (1) Boots,
- 512x512 (3) Eye_r, Eye, HairT_d


|| GENERAL CHARACTERISTICS ||
- Clean mesh edge loops, only quad and minimum triangles.
- Model has real-world scale (she is 124cm tall)
- Objects, Materials, Textures use meaningful names. (striped texture path names)
- Scene objects organized by layers.
- No Third-party renderer or plug-ins needed.

|| ADDITIONAL NOTES ||
- Model is not rigged, but a biped figure is included.
- Also PSD files use named layers for easy customization.
- PSDs Top layer is always the UVW Mapping mesh.
- Textures sizes vary from 512 to 4096 width
- MAX file is the original version; the use of this is recommended.
- Additional file formats exported without Smooth modifier.
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