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ハートの漫画3Dモデル

によって 3dMag
$59
または
ロイヤリティフリーライセンス
- すべての拡張用途
ロイヤリティフリーライセンス
- すべての拡張用途
含まれているフォーマット
Jun 23, 2016
CheckMate Pro 認定済み
Maya 8.5 mental ray

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3D モデル 仕様
製品番号:1046577
公開済み:
ジオメトリ:Polygonal Quads/Tris
多角形:10,272
頂点:10,642
テクスチャ:Yes
材料:Yes
堅い:Yes
アニメ化:No
UVマップ:Yes
ラップされていないUV:Mixed
アーティスト
TurboSquid メンバー登録 May 2005
現在販売しています 330 製品
実績:
製品の評価
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説明
|| PRODUCT DESCRIPTION ||
This is a model of a Heart Cartoon
        Originally created with 3ds Max 8.0
|| USAGE ||
        This model is suitable for use in high-res film close-up, advertising, design visualization, presentation, etc
        This model is an accurate representation of heart cartoon character using a scale of 1unit = 1 centimeter.
|| SPECS ||
        This model contains 10272 polygons with TurboSmooth OFF.
        This model contains 82164 polygons with TurboSmooth ON (set to 1 iterations.)
        This model contains Standard materials only.
|| PRESENTATION IMAGES ||
        All preview images are rendered with mental ray Renderer.
        Compatible with the Default Scanline Renderer.
        Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
        4096x4096 JPG (2) Face and body (Diffuse, Specular )
        4096x4096 JPG (8) Teeth and tongue (Diffuse, Specular, Bump, Normals)
        4096x4096 JPG (5) Eyeball (Diffuse, Specular, Bump, Normals, Alpha)
        1024x1024 JPG (11) Eye iris in 8 different colors of eyes (Diffuse, Specular, Bump, Normals)
        800x400 JPG (3) Face and body, teeth, tongue and eyeball (Reflection)
|| GENERAL ||
        Model is built to real-world scale
        Units used: Centimeters. Model is 8.4 centimeters tall.
        No third-party renderer or plug-ins needed.
|| ANIMATIONS ||
        With this 3D model you can animate facial expression and you can move the eyes of the model.
        The facial expression in this file is done using Morpher Modifier. Morph controlled expressions (14 morph targets+ eye iris)
        Facial expression and eyes iris animation you will get by using 'Morpher' modifier for 3DS Max version.
        Facial expression and eyes iris animation you will get by using 'Blend Shaper' modifier for Maya version.
|| ADDITIONAL NOTES ||
        OBJ file format exported as base mesh (not smoothed)
        There are 14 facial expression morph targets + 2 eye iris morph targets separate in ZIP file for OBJ format.
        Read Me file for this 3d model is included in the ZIP file.

Using a Newer version of Maya, may cause rendering issues
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