High quality 3D model of Carp. Detailed enough for close-up renders. Materials, textures and objects are clearly named. The scene includes blend shape between inflate and deflate fish.
General Notes: - Originally created in MAYA 2019 - Real world scale (cm) - High quality and clean topology - Zbrush sculpt included - Geometry is subdivision ready - UV's included for all objects - User friendly naming convention and hierarchy - Very high resolution and level of detail - All the pictures are actual renders with no postproduction
Textures: - capr_body_Displace - 8192 x 8192 - carp_body_BaseColor - 8192 x 8192 - carp_body_Normal - 8192 x 8192 - carp_body_Roughness - 8192 x 8192 - carp_eye_iris_BaseColor - 4096 x 4096 - fins_mask - 4096 x 4096 - SmudgesLarge001 - 6144 x 6144 - enviro - 2048 x 1024
Rendering: - Render setup in Autodesk Maya 2019 - Realistic materials using Arnold Standard Surface shader - Rendered in Arnold using only standard Arnold tools, materials and lights - Compatible with Arnold 5 release