==================================================================================== HIGH BOOTS ======================================================================================
This is very realistic model of high boots. Polygonal, subdivision. Legs are included (fragment of thigh, like on the preview renders).Good mesh topology, no ngons, no overlapping vertices and faces. Optimized and clear geometry, model is very light in viewport.
- no unnecessary modifiers or objects - model is very light in viewport, - mostly quads, - real world scale - centimeters, - unique objects, materials and textures names, - optimized and clear geometry, - very high texture resolution,
The model is not rigged, legs are in pose like on the first preview image or mesh preview images. ======================================================================================
Two versions included:
- 3ds Max - standard version with standard materials, - 3ds Max V-Ray version, V-Ray materials and light, ready to render like images above,
FBX, and Obj have UVS works correctly. Three versions - low poly (for subdivision), medium and high poly included as well.