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ベンガルトラアニメーションXGEN3Dモデル

によって Massimo Righi
3Dモデルライセンス: 標準    アップグレードライセンス
Nov 6, 2020
CheckMate Pro 認定済み
フォーマット
ネイティブ
Maya 2020  |  Arnold
3D モデル 仕様
40,954 多角形
41,209 頂点
Polygonal Quads only ジオメトリ
テクスチャ
材料
UVマップ
non-overlapping ラップされていないUV
堅い
アニメ化
製品番号: 1643030
436製品
2005以降
317
54

質問がありますか?今私達とチャットしてください。

年中無休のライブチャット

High Detailed Photorealistic Bengal Tiger; UVunwrapped and smoothable, made with Maya. Xgen (CORE) for grooming.

This model has a clean geometry based on loops and 'only' quads. It is FULLY RIGGED AND ANIMATED, and comes with Maya settings for Arnold renderer.

(Ready to render exactly as you see above)

- eyes, corneas, gum, teeth, tongue and claws are modeled separately.

The model is provided in the standard rigging pose. The pose of the preview images is included as well.

--------------------

High resolution textures:

color and displacement maps are 8k (.tga and .exr formats)

-----------------------

Measurement units: centimeters

-------------------------

Formats included:

-Maya 2020-

BengalTigerRIG_Xgen.ma - default RIG (maya 2020 ascii)

WalkRoaringAnimation_Xgen.ma - walk+roar animation file (maya 2020 ascii)

RunAnimation_Xgen.ma - run animation file (maya 2020 ascii)

----------------------

Two mesh resolutions included:

Polycount (quads):

lowpoly tiger: 7656

highpoly tiger (fur nodes attached): 30594

eyeballs/corneas: 224

gum/teeth: 6144

tongue: 572

claws: 3420

background plane: 1

***********************

RIG & ANIMATION NOTES:

The rig is completely flexible and has smart Ctrls, for good deformations.

Below are some features of the rig:

Right Click Menu

Mirror pose for selected Ctrl

Space Switching

IKFK Controller

Auto Clavicle

Global Scale

Stretch Arm/Leg

Elbow/Knee Pin

Bendy Arm/Leg

FootRoll with options IK+FK Spine with smart Controller

Squeeze+Squash Spine

Colored Ctrls.

And more..

BlendShapes included (connected to ML_Head_Skull_Ctrl):

-eye Blinking

-Roar

-Belly Down

2 fully editable animation sets have been included in maya 2018 (referenced to the main rig) to make them easier to use and edit:

-walk+roar (37 frames - loopable)

-run (22 frames - loopable)

***********************

XGEN NOTES:

Xgen (core) has been used for the grooming. If needed it can be easily translated to Xgen Interactive Spline just by a click.

ARNOLD NOTES:

The actual rendering settings (AA=6) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.

-----------------------

NO POSTWORK ON THESE RENDERS (ARNOLD)

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によって
無料
- エディトリアル使用のみ