特別なオファー! オフ

:::
選択された商品のみで他の商品を見る マイアカウント.

解剖学 - 人間の大腿骨3Dモデル

によって FrancescoMilanese85
$9
または
ロイヤリティフリーライセンス
- すべての拡張用途
含まれているフォーマット
3ds Max 2012 V-Ray 2.30.02
Blender 2.77
Unity 5
3D Studio
FBX
OBJ

完全な自信

質問がありますか?今私達とチャットしてください。

今すぐライブチャット24/7
3D モデル 仕様
製品番号:914254
公開済み:
ジオメトリ:Polygonal Quads only
多角形:21,634
頂点:10,819
テクスチャ:Yes
材料:Yes
堅い:No
アニメ化:No
UVマップ:Yes
ラップされていないUV:Yes, non-overlapping
アーティスト
TurboSquid メンバー登録 August 2014
現在販売しています 1156 製品
実績:
製品の評価
1 評価が送信されました
stackr
Dec 18, 2017
説明
Game-ready, PBR, UV-unwrapped, Textured Anatomy - Human Femur (Thigh, leg bone) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Perfect for ads or as a vr / game asset; easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Base Color Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).

1 Object (mesh), 1 Material (in Unity Package and in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 10241024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES, 10819 vertices, 10817 faces (21634 triangles).

Each mesh is provided with holding edges, so you can further subdivide / smooth it.

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
関連製品
アーティストの他の商品