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ハイマーエグザイスキャンピングカー3Dモデル

によって fisherman3d
3Dモデルライセンス: 標準    アップグレードライセンス
フォーマット
ネイティブ
3ds Max 2010  |  V-Ray Mental Ray
Cinema 4D -  |  Default Scanline
Lightwave 6  |  Default Scanline
Softimage 3,5  |  Default Scanline
3D Studio
FBX
OBJ
Other
3D モデル 仕様
200,000 多角形
200,000 頂点
Polygonal ジオメトリ
テクスチャ
材料
UVマップ
Mixed ラップされていないUV
製品番号: 737771
585製品
2004以降

質問がありますか?今私達とチャットしてください。

年中無休のライブチャット
- detailed exterior and interior
- every object has material name, you can easily change or apply materials
- UVW uwrapped body
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.max format:
Rar archive contains three scenes
1. 3ds max 2010 with vray materials, which you can see in preview images studio renders. Carpaint colour can be different.
2. 3ds max 2010 with mental ray materials, which you can see in preview images outdoor renders. Carpaint colour can be different.
3. 3ds max 2010 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior, interior and wheels are in different layers.
Doors are linked to dummy so you can easily open them.
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.obj format:
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
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.lwo, .xsi, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 200 000 polygons
collapsed fbx,3ds,obj: 900 000 faces/ 450 000 polygons
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