特別なオファー! オフ

:::
選択された商品のみで他の商品を見る マイアカウント.

トヨタガズーレーシングTS050ハイブリッドLMP1 WECシーズン2018 20193Dモデル

によって OpticalDreamSoft
$89
または
ロイヤリティフリーライセンス
- 編集上の使用のみ
このモデルに示されている知的所有権, 含んでいる ブランド "toyota", "denso", "mitsubishi", "le mans series", "fia world endurance championship", "dhl", "imsa" そして "michelin",は、元の権利所有者と提携または承認されていないため、編集上の使用制限の下で使用する必要があります
含まれているフォーマット
Jun 18, 2018
CheckMate Lite 認定済み
3ds Max 2016 V-Ray 3.30.04
3D Studio
DXF 2010
FBX
OBJ
DirectX

あなたが必要とするファイルフォーマットが見えませんか?

無料ファイル形式変換

完全な自信

質問がありますか?今私達とチャットしてください。

今すぐライブチャット24/7
3D モデル 仕様
製品番号:1296406
公開済み:
ジオメトリ:Polygonal Quads/Tris
多角形:22,249
頂点:22,831
テクスチャ:Yes
材料:Yes
堅い:No
アニメ化:No
UVマップ:Yes
ラップされていないUV:Yes, non-overlapping
アーティスト
TurboSquid メンバー登録 July 2008
現在販売しています 493 製品
実績:
製品の評価
未評価
カテゴリー

法的通知: このモデルに示されている知的所有権, 含んでいる ブランド "toyota", "denso", "mitsubishi", "le mans series", "fia world endurance championship", "dhl", "imsa" そして "michelin",は、元の権利保有者と提携も承認もしていません。

説明
Low-poly subdivision-ready Toyota Gazoo Racing TS050 Hybrid LMP1 WEC race car 3d model with PBR materials (Specular and Metallic workflows). FIA World Endurace Championship Season 2018 2019. #8 car driven by Fernando Alonso, Sebastien Buemi and Kazuki Nakajima. The other team's car under No.7 is driven by Mike Conway, Kamui Kobayashi and Jose Maria Lopez.


Advantages of the model:

- Very clean geometry.
- This model is maximally optimized for use in 3d games and VR.
- Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications.
- Very low polycount. The model without turbosmooth is great for mobile games. And if you apply a turbosmooth modifier it starts to look great in large projects on PCs or game consoles. All this became possible thanks to a very competent application of smoothing groups and properly adjusted geometry.
- Real world scale. So you can easily import this model in your project without need to change anything.
- The model uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier with the necessary number of iterations.
- Divided into functional parts and grouped for easy editing and using in game engines.
- The model consists of 39 separate objects grouped together. Each of this objects has a simple and understandable name.
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!


Model specifications:

Created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.04.

Polygons count: 22,249 (no n-gons)
    Subdivision 1 polygons count: 174,664
    Subdivision 2 polygons count: 698,656
Vertices count: 22,731


Materials:
A V-Ray PBR material with specular workflow is applied to the model. All of its parameters were created for the StemCell standard.

Textures (Specular workflow):
- Diffuse (4096 x 4096 PNG)
- DX NormalMap (4096 x 4096 PNG)
- Specular (4096 x 4096 PNG)
- Glossiness (4096 x 4096 PNG)
- Refraction (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)
- Ambient Occlusion (4096 x 4096 PNG)

Textures (Metallic workflow):
- Base Color (4096 x 4096 PNG)
- GL NormalMap (4096 x 4096 PNG)
- Metallic (4096 x 4096 PNG)
- Roughness (4096 x 4096 PNG)
- Refraction (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)
- Ambient Occlusion (4096 x 4096 PNG)

Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- X (DirectX)

here are 3 versions of the model in all archives with additional formats: The original one and two modes with applied turbosmooth (1 and 2 iterations) modifier with the exception of X and 3DS formats due to limitations on the maximum number of polygons. In this formats, the model is presented only in subdivision 0
関連製品
アーティストの他の商品