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Sherman M4A2 GameReady3Dモデル

によって Gerhald3D
3Dモデルライセンス: 標準    アップグレードライセンス
Nov 2, 2020
CheckMate Pro 認定済み
ステムセル認定
フォーマット
ネイティブ
Blender 2.90  |  Cycles Render
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
FBX
Collada
Other
OBJ
STL
USDz 1.0
FBX Metallic v
FBX Specular v
glTF 2.0
Sherman_M4A2_GameReady_Textures.rar
プレビュー
3D モデル 仕様
48,202 多角形
49,447 頂点
Polygonal Quads/Tris ジオメトリ
テクスチャ
材料
UVマップ
non-overlapping ラップされていないUV
製品番号: 1639457
289製品
2016以降
263
5
101

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年中無休のライブチャット

Hello, my dear Customer!

I am happy to present you Sherman M4A2 Tank GameReady 3d model.

Ready for game-development, render and animation.

That model will definitely save your time just a lot!

- Native file format: Blender 2.90

------------------------------ USAGE ------------------------------------

- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE ----------------------------------

- Lowpoly/Highpoly/UV made in Blender 2.90 and ZBrush

- Baked in Marmoset Toolbag 3

- Textured in Substance Painter

- Rendered in Cycles + Marmoset Toolbag 3

--------------------------- TOPOLOGY --------------------------------

Sherman 3d model consist of 5 objects:

- Sherman_Body: 4.684 tris

- Sherman_Equipment: 7.416 tris

- Sherman_Tower: 7.165 tris

- Sherman_Wheels: 35.902 tris

- Sherman_Tracks: 30.336 tris

TOTAL: 85.503 tris

Only Quads and Tris topology used

--------------------------- MATERIALS --------------------------------

Model use 4 materials total:

- Sherman_Body

- Sherman_Equipment

- Sherman_Tower

- Sherman_Wheels

------------------------ TEXTURES and UV -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images

- Partially Overlapping method was used to increase texel density

- Both Metallic/Rough and Specular/Gloss PBR workflows are available

- Lightmap UV for light baking is included

TEXEL DENSITY:

- Body: 558px/m (4K textures)

- Equipment: 703px/m (4K textures)

- Tower: 746px/m (4K textures)

- Wheels: 592px/m (4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough

- Metallic.png (4096x4096px) - met/rough

- Roughness.png (4096x4096px) - met/rough

- Diffuse.png (4096x4096px) - spec/glos

- Specular.png (4096x4096px) - spec/glos

- Glossiness.png (4096x4096px) - spec/glos

- Normal.png (4096x4096px)

- Opacity.png (4096x4096px)

- Emissive.png (4096x4096px)

- AO.png (4096x4096px)

-------------------------- DESCRIPTION ------------------------------

- There is a 3D model of Sherman Tank only

- Tracks are snapped to curve and easily animated

- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)

- LowPoly model, that is perfect for game-development

- No Ngons used, just Quads and Tris

- Lightmap UV is included

- Clear topology with no any artefacts, holes, overlapping polygons and so on

- All materials and textures are intelligently named

- PBR materials, as you can see on the preview

- No cleaning up necessary, just drop your models into the scene and start rendering

- No special plugin needed to open scene

- Real world scale 1:1

- Units of measurement are meters

-------------------------------- NOTES ----------------------------------

The 'other' format on product page is .MTL format for .obj model

Click on 'Gerhald3D' to the right side of the screen to see our other models

You will like it!

Gerhald3D.

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