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地形山脈アラスカ32風景3Dモデル

によって 3DmKits
3Dモデルライセンス: 標準    アップグレードライセンス
Feb 23, 2017
CheckMate Pro 認定済み
フォーマット
ネイティブ
3ds Max 2009  |  V-Ray 2,4
3ds Max 2009  |  Default Scanline
FBX
OBJ
その他のファイル
AdditionalMapsAndPSD.rar
3D モデル 仕様
62,868 多角形
63,410 頂点
Polygonal Quads only ジオメトリ
テクスチャ
材料
UVマップ
non-overlapping ラップされていないUV
製品番号: 1123216
437製品
2004以降
153
68

質問がありますか?今私達とチャットしてください。

年中無休のライブチャット
===========================================================
MOUNTAIN RANGE ALASKA - COMPLETE SCENE
===========================================================

This is complete scene of snowy mountain range. Prepared for renders, animations and games.
Complete package - ready to use scene and additional files for further work.

Dimension of terrain model - 6km x 6km. Easy to create even bigger landscape by copy base terrains.

EDITABLE SURFACE and POLYCOUNT
-----------------------------------------------------
Model use displace map so mesh is subdividable, you can adjust amount of details and polycount, from Low Poly up to high detailed surface.
'TurboSmooth' placed below 'Displace' modifier so subdivision visibly add details.
Polycount of terrain after merged modifiers:

- subdivision 0: 62.500 polygons,
- subdivision 1: 250.000 polygons,
- subdivision 2: 1.000.000 polygons,
- whole scene: 63.156 polygons,

PSD file as bonus for texture - if you want to change texture. By edit brightness of layer masks you can control amount of snow, rocks etc.

Two versions included:

- 3ds max - standard version with standard materials, no light, default renderer, atmosphere,
- V-Ray version with V-Ray materials, light and render setups (ready to render like images above), atmosphere,

Preview renders are raw renders from V-Ray file, no post production. Last image show UVs cage on color texture.

Exported formats:
No bugs, Uv works correctly. Obviously there is no light in exported formats.
Each format have three versions exported - low poly, mid poly and high poly with polycount as noted above.
You can also use attached displace map to build terrain from plane and control polycount as well (like in 3ds max version). Skydome object included.

Model checked also with Unreal Engine. For real time engines you can import FBX model or build
landscape inside engine editor from included displacement map.
If you want to rebuild textures there are .psd file and additional maps.
===========================================================
TEXTURES

There are 5 textures:

- color - 8192 x 8192 px, custome made from textures and generated height maps, .psd included as bonus,
- normal maps - 4096 x 4096 px,
- bump maps - 8192 x 8192 px, additional bump map, custome made from textures,
- specular - 8192 x 8192 px, custome made from textures and generated height maps,

- displace maps mountain shape - 4096 x 4096 px,
==========================================================
PROFESSIONALLY MODELLED

Model made without ngons and to keep polycount as low as possible.

CHECK MATE PRO standard:

- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, 100% quads (even skydome),
- unwrapped textures, no overlapping,
- real world scale, objects at 100% scale at object level,
- grouped, ready to merge into the scene,
==========================================================
WELL ORDERED

Like all our products this scene is handy and easy to modify.

In this product there is no problem with multiplied materials and textures.
Each object has assigned only one material so there is no annoying Multi/Sub-Object materials.
Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with.
This way of model preparation refer only to our products.
=============
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によって
無料
- エディトリアル使用のみ