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現実的な男性の手が堅い3Dモデル

によって kenbishop
$149
または
ロイヤリティフリーライセンス
- すべての拡張用途
含まれているフォーマット
Oct 17, 2017
CheckMate Pro 認定済み
ZBrush 4R7
3ds Max 2014 Default Scanline 2014
Maya 2014 mental ray 2014
Maya 2014 V-Ray 2.40
model and environment HDRI textures

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3D モデル 仕様
製品番号:842799
公開済み:
ジオメトリ:Polygonal Quads only
多角形:1,774
頂点:1,790
テクスチャ:Yes
材料:Yes
堅い:Yes
アニメ化:Yes
UVマップ:Yes
ラップされていないUV:Yes, non-overlapping
アーティスト
TurboSquid メンバー登録 January 2004
現在販売しています 26 製品
実績:
製品の評価
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説明
-Realistic Male human hand model
-100% quad geometry
-Fully weighted to custom skeleton
-Fully rigged model. Rig controls included in the Maya
    scenes. The rig includes custom corrective blend
    shapes built in so you will get great looking realistic
    deformations without having to even think about it! See
    the turntable previews for examples of the
    deformations.
-Download the pdf rig instructions to see all the included
    goodies and learn what the rig can do!
-Professional quality texture maps 4096 by 4096 pixels:
    -Diffuse (color)
    -Specular
    -Reflection
    -Normal map
    -Specular Color
    -Displacement
    -Subsurface
    -Free environment HDR map included in the scene
    -Also includes bonus animation! The hand is animated
    from the natural pose shown in the first preview image
    to the finger bends and then closed fist back to
    completely neutral position, just to give you a taste of
    what the rig can do.

There's enough power here to fuel the most demanding requirements! You can plug it in directly for your FPS game project or just use the assets as a starting point to accelerate your process.

The geometry has been totally revamped for 2016. This hand model is completely quad geometry which will tesselate perfectly. It's light enough to be used by animators and robust enough to cover the most demanding rendering for film applications.
Note that there is a smooth node on the geometry with Divisions defaulted to 0. Set Divisions to 1 for optimal rendering with Vray displacement.

Takes full advantage of the amazing rendering capabilities of Vray 3 for Maya. Displacement, normals, spec and subsurface scattering add to the photorealistic look. See the preview images for some beautiful renders in different lighting situations. Everything you see was rendered in Vray for maya with Vray lights and the HDR environment image that is already placed in the maya scene for you. Also included is a maya scene with the hand setup with gorgeous mental ray shaders.
This product also features the high-res hand zbrush file with 6 subdivision levels up to over 1.8 million ploys agh the highest subdivision level. Please note that only the maya scenes contain the animation rig controllers. The 3DS Max scene contains model with textures, morphs and curve rig controls but no custom attributes and no animation. Also the studio Max scene contains only the higher res geometry: poly count is 7096 and vertex count is 7127.
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