Detailed 3D model of a 'Fourth Order Fresnel lens'. This is a type of compact lens originally developed by French physicist Augustin-Jean Fresnel for lighthouses, This model is originally created in Autodesk Maya 2015.
USAGE - This model was designed for use as a real-time asset in a film production. - This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization.
PRESENTATION IMAGES - All images were rendered with Autodesk Maya 2015 in Mental ray, Physical Sun and Sky light . - No modifications were made to the rendered preview images. All preview images are the rendered output from Autodesk Maya 2015. One preview image with a background was added in Photoshop and this background doesn't come with the model.
GENERAL - Model is built to real-world scale. - Model is placed at origin. - Model has materials and shaders applied. - Units used: Centimeters. - No cleaning up necessary, all objects are properly and uniquely named. - Scene objects are organized by groups. - This file has a Mental ray Physical Sun and Sky. - All colors can be easily modified. - Materials are native Autodesk Maya 2015 Materials.
SPECS - This model contains quads and a few tris. - This model contains standard materials and mental ray materials.
ADDITIONAL NOTES - This file has Physical Sun and Sky light included in the model. You could at any given point of time remove this light by going to: render settings -> Indirect Lighting -> Physical Sun and Sky. - This model comes in four other formats FBX 2011, OBJ, DXF, DAE. These formats comes with standard default Materials and no separate lights.
Hope you like it! Also check out my other models, just click on my user name to see complete gallery.