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ガンとボックスサイエンスフィクション - PBRアセット3Dモデル

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$19
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3D モデル 仕様
製品番号:1254805
公開済み:
ジオメトリ:Polygonal
多角形:165,300
頂点:174,400
テクスチャ:Yes
材料:Yes
堅い:No
アニメ化:No
UVマップ:Yes
ラップされていないUV:Yes, non-overlapping
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TurboSquid メンバー登録 November 2015
現在販売しています 37 製品
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member1190726387
Nov 23, 2019
説明
Gun and Boxes SciFi - PBR Asset


Description:
This asset pack contains a SciFi handgun complete with magazine and bullets, a supply box and a simple urban environment complete with tileable textures.
Everything is in PBR Metal-Roughness workflow. It can be used with any PBR ready renderer or game engine. The base scene is ready to render in Blender Cycles.
The Geometry is held low poly with baked normals for fine details, as you can see in the renderings it works up to very close shots.
As a bonus, the handgun is also SubDiv ready, if you need extra detail.

All textures are included and in high resolution 8k.
You will also find 2k textures included, to save you time if you need a lower resolution.
The handgun has two texture variants: Grunge (Worn edges, scratches, dirt (see renders)) and Clean (fabric new)
Also there is a handgun texture variant without any text and markings, in case you want to add your own markings
The wet concrete ground comes with an alternative dry variant in the texture folder. It is baked and works in any renderer, the original variant in the Blender file also features advanced options such as puddle size.

The Box lid and clips are seperated and you can animate it. It's also textured on the inside and you can build your own storage elements with the elements provided.

The handgun is animatable to a certain degree. The magazine is really fitting in the handle, the bullets fit in the magazine, the scope and underbarrel element could be detached, the sunblends of the scope are movable as well.
FYI you may have to detach some elements in order to gain transform control in case you want to animate something.

Models:
Gun Body
Gun Magazine
Gun Bullet
Gun Scope
Box with Lid and Clips
Box Supply Elements with Seperators
Urban Environment from the renderings

Textures:
Basecolor /Diffuse
Normal DirectX
Normal OpenGL
Normal Clean (directly from bake, no 2d details added)
Roughness
Metallness
AO
Curvature
Environment HDR

Enjoy rendering!
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