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Fraxinus Ash Treesコレクション3Dモデル

によって AntonioBosi
フォーマット
ネイティブ
Maya 2013  |  mental ray
FBX
OBJ
3D モデル 仕様
3,381,132 多角形
5,066,846 頂点
Polygonal ジオメトリ
テクスチャ
材料
UVマップ
Mixed ラップされていないUV
製品番号: 739817
15製品
2005以降

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年中無休のライブチャット
The most realistic fraxinus tree collection in the market. Compatible with all 3d softwares and render engines. You are able to build a realistic forest and woods with this tree collection.

WHAT IS INCLUDED IN THIS SCENE:
-5 Fraxinus excelsior Ash tree models (from 30m to 17 tall trees)
-HIGH RESOLUTION TEXTURES (diffuse, specular, normal, transluncecy) up to 8160x1480px
-HIGH QUALITY SHADERS WITH DOUBLE SIDED LEAVES
-ADVANCED SHADING NETWORK TO ACHIVE BEST REALISTIC RESULTS

FEATURES:

- Realistic double sided leaves textures,
- Translucent, normal and specular maps for bark and leaves,
- Multipass render setup,
- Maya Mental Ray shaders included,
- Realistic light system configured, ready to render
- Highly optimized geometry,
- No plugins needed, it just works
- High resoultion textures for close-up renders,
- Hand-made leaf and bark textures,
- Fully compatible with 3d Studio Max , C4D, v-ray, maxwell and other common 3d softwares
- Easly Customizable
- Unique lifetime free update support: you will always recive the latest updated models. I costantly update my models with enhanced shaders, textures, render settings, new formats and render engines support. You can also suggest particular enhancements! Once you have buy the production you just need to compile a special form to make you informed about any update.


High-quality and high optimized 3d tree models, high-resolution tree bark and double sided leaves textures for realistic close-up renders (up to 8160x1480 px), especially suited to high-end architectural renders.
Easly cutomizable. Multipass Render Output already configured, trees are ready to render.


The Maya .mb model is fully textured and shaded for Mental Ray, modelled inside maya.
100% compatible with any 3d software package and render engine (because it's all polys).


All preview images were rendered with Maya Mental Ray with no post production or color correction work, you see what you get.
Look at the highresolution reference images to see all the details.
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