This is the latest version of the Ford Edge, with external and internal details. Real-World scale, unit system metric (Meters) and accurate dimensions. Originally created with Max 2011 and rendered with Vray the model has objects correctly named and mesh resolution modifiable for 102 objects to 106 named objects, 39 materials assigned including 21 multi-sub- objects materials and 1 Blend-Material. Clean Mesh geometry: 2,55 % tris - 0% pentagon. 15 Textures included. Resolution range: 1024 x 1024 - 4000 x 4000. The color of the car body can be changed easily: objects with 'Carpaint' material are not part of any MultiSubObject.
Poly 135.895 - Vertices 142.798 without applying the modifier.
- OBJ Multiformat: With standard material multicolor - mesh resolution Level 0.*
- OBJ Multiformat: With Standard Material multicolor - mesh resolution Level 2.*
- FBX Multiformat: With standard material multicolor - mesh resolution Level 0.*
- FBX Multiformat: With Standard Material multicolor - mesh resolution Level 2.*
Thanks for the eventual choice.
* Objects and meshes are assigned standard materials of different color. Objects and meshes with the same color have the same material for easy assignment of materials after importing into software like KeyShot and others