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漫画の少年が装備3Dモデル

によって CartoonFactory
フォーマット
ネイティブ
Maya 2018  |  V-Ray 3.6
Maya 2018  |  Arnold 3.1
Maya 2018  |  Redshift 2.5.48
Other
FBX 2018
プレビュー
3D モデル 仕様
37,406 多角形
40,019 頂点
Polygonal ジオメトリ
テクスチャ
材料
UVマップ
non-overlapping ラップされていないUV
堅い
製品番号: 1511941
77製品
2017以降

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年中無休のライブチャット
Cartoon Boy Rigged
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High Quality Cartoon Boy Rigged Model.
Ready for your Movies, TV, advertising, etc.
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File Format:

Maya 2018 (Vray 3.6 Render | Native Format)

Maya 2018 (Arnold 3.1 Render)

Maya 2018 (Redshift 2.5.48 Render)

FBX(Model with skeleton skin and expression BlendShape )
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Model:

Clean topology based on quads.

All models is completely UVunwrapped.

All nodes in the outliner and material have been clearly named

Real-world scale,The unit in maya is centimeter.

The Boy is about 69 centimeters tall,the entire character is scalable.

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Hair:

The hair in the preview images used maya nhair systerm and Xgen.

The long hair use nhair,short hair use Xgen.

Two kinds of hair:polygon hair and Maya fur.

Two kinds of brow:high polygon and low polygon.

The Two kinds of hairs and brows can be switched by controller.
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PS: In order to load Xgen hair correctly,you need to set Maya project to unzip root folder then open Maya file.

If you don't see xgen hair after switching, click the 'update the xgen preview' button to preview it.

If the entire character is scaled, the parameters of the Xgen fur may need to be adjusted to match.

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Texture and shader:

24 high res textures,the format is jpg ,png,HDR.

The body,shoes,T-shirt,shorts textures Res is 4K.

The Vray shader is used to model in maya Vray version.

The Arnold shader is used to model in maya Arnold version.

The Redshift shader is used to model in maya Redshift version.

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Rig:

Advanced rigging for the face and body.

You can download the preview file to learn more about the rig.

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Render:

Vray 3.6

Arnold 3.1

Redshift 2.5.48

The preview images are rendered with Vray 3.6 in maya2018.

Arnold and Redshift version render result is similar to vray version.

Lights and Render setting are included in the maya scene.

Just open and render.

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