The 3D model was created on the basis of a real car. It is created precisely, in real units of measure, qualitatively and as close as possible to the original. Model formats: 3ds Max 2017 (Vray) 3ds Max 2014 (Vray) 3ds Max 2014 low poly (210,450 polygons) fbx 3d studio obj All models and materials are sorted and named for easy selection. There is also an accessory for opening and closing doors and rigging for turning the wheels of torsion and body oscillations (only for 3ds max format). The model is optimized and tested for errors. Non-overlapping uv coordinates. The archive also includes a separate library of V-ray materials in mat format. Textures resolutions 2048*2048 In the preview section there is a demonstration of car rigging.