|3ds Max 2016||V-Ray 3.20.03|
|Maya 2015||V-Ray 3.2|
|Maya 2015||mental ray|
|3ds Max 2015||V-Ray 3.2|
|3ds Max 2015||mental ray|
|Cinema 4D R18||Advanced Render|
|ジオメトリ:||Polygonal Quads only|
The model was originally created in 3Ds Max 2016, then fully textured and rendered using V-Ray.
All geometry and visual aspects of the model are optimized to give you highest possible quality for up to 2k renders. There is no post-production used on any of the renders you see.
|| FEATURES ||
- This model is accurately sized to match the real object.
- Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
- Clean and optimized topology is used for maximum polygon efficiency.
- Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.
- All textures and materials are tailored and applied for high quality render results.
- All objects have fully unwrapped UVs.
- No extra plugins are needed for this model.
- Lights and cameras are not included in the scenes.
|| SPECS ||
- Model consists of 3030 Faces and 3072 Vertices.
- Model consists of quads only.
- Model Dimensions: 15cm x 18cm x 23cm
- Units in all formats: #centimeters
|| TEXTURES ||
This model contains 7 bitmap texture files (all provided in .PNG format at 4096 x 4096 pixel resolution) to accommodate Specular/Glossiness workflow.
Included Map Types:
All textures are created from original photographs or drawings.