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2014シボレーカマロ3Dモデル

によって HKV Studios
GM License
- 公式ライセンス製品

General Motors has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at GM's sole discretion.

含まれているフォーマット
Jan 21, 2014
CheckMate Pro 認定済み
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Maya 7.0 Maya Software
3ds Max 2010 Default Scanline
Lightwave 9.3 Default Scanline
Softimage 7.5 Default Scanline

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3D モデル 仕様
製品番号:789755
公開済み:
ジオメトリ:Polygonal Quads/Tris
多角形:89,017
頂点:98,631
テクスチャ:Yes
材料:Yes
堅い:No
アニメ化:No
UVマップ:Yes
ラップされていないUV:Mixed
アーティスト
TurboSquid メンバー登録 October 2005
現在販売しています 351 製品
実績:
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説明
High detailed 3D model of 2014 Chevrolet Camaro with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 11. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 5 textures, which vary in resolution from 1024x1024px to 4096x4096px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 89,017 faces and 98,631 vertices
       • MeshSmooth level 1: 355,191 faces and 374,980 vertices
       • MeshSmooth level 2: 1,420,764 faces and 1,460,026 vertices

   - .scn, .mb and .obj formats:
       • low: 89,017 faces and 98,631 vertices
       • medium: 355,191 faces and 374,980 vertices
       • high: 1,420,764 faces and 1,460,026 vertices

   - .lwo and .c4d formats:
       • low: 89,010 faces and 98,624 vertices
       • medium: 355,180 faces and 374,969 vertices
       • high: 1,420,745 faces and 1,459,998 vertices

   - .3ds format:
       • low: 177,143 faces and 153,844 vertices
       • medium: 710,360 faces and 479,528 vertices
       • high: 2,841,490 faces and 1,682,025 vertices
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