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Torre di telecomunicazione PBR Modello 3D

$59
o
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
StemCell Certified
3ds Max 2015 V-Ray 3.5
Maya 2015 V-Ray 3.2
Maya 2015 mental ray
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Unreal 4.10
Unity 5.4
Cinema 4D R18 Advanced Render
glTF 2.0
OBJ
FBX Specular v
FBX Metallic v
Substnace Painter 2018.3.part01.rar
Substnace Painter 2018.3.part02.rar
Substnace Painter 2018.3.part03.rar
PNG_4k Textures.zip
Preview Images.zip

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3D Modello specificazioni
Codice prodotto:1349807
Pubblicato:
Geometria:Polygonal Quads/Tris
poligoni:255,286
vertici:268,894
Textures:Yes
materiale:Yes
rigged:No
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da February 2010
Attualmente vende 100 prodotti
realizzazioni:
Valutazione del prodotto
senza punteggio
Descrizione
Telecommunication Tower

This model is a variation of this Product iD : 1349400 ( Feel free to search for this ID in Turbosquid search bar ).
Texturing in this version has less rust, dirt etc. So it looks cleaner and less aged.
Also lights are On via emissive maps.
This version comes with 4k texture maps. For 8k textures please review above mentioned product iD.

Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter
Scene objects are organized by layers / groups.

Clean & quad based Topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh if even greater level of details is required ( that option would go well with 8k maps that you may export from provided Substance Painter project file ).

Dimension: ~550 cm x 600 cm x 6000 cm

Using the provided Substance Painter file you may easily customize texts, signs and other details.

Clean and efficient UVW unwraps.
In Substance painter, everything is done in 3d view so you can completely change the UVWs layout without losing the texturing details.

This model is using 4 texture sets ( 4 UVWs ).

PBR as well as Spc/Gloss Texture sets are included.
Substance Painter file (.spp) along with Low & High poly meshes are included.
All preview rendered images are included. Most of them are HD transparent PNG.
Unless specified otherwise, preview images are rendered using 3DsMax 2015 - Vray3.5

Textures:
4096 x 4096 - 8 bit PNG

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Emissive
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map
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