You are looking at a completely rigged, wooden mannequin character with slightly female features. It can be used perfectly in both ingame environments, as well as in rendering scenarios, or as animation dummy for your characters. It also makes up for a perfect rehersal model, to practice animation skills.
Its topology consists only of quads and holding loops keep the edges crisp in subdivided mode. It has a very functional custom rig with some extra attributes, to speed up the animation process. The limbs and joints where designed, keeping maximum transformability in mind, to ensure the highest level of flexibility.
- Renderready phong shader with setup reflection map.
- 2x4k Reflection HDR Image included.
- 2k wooden texture.
- Real world scale, units: cm.
- 65 bones driven by custom control handles including reverse foot control, driven keys and extra attributes.
- Geometry parented directly under the bones, for easy unparenting.
I hope you enjoy the model and make the best out of it. I would very much appreciate, to see, where this model comes to good use If you are happy with it, i would also appreciate some feedback and rating.
For any further questions, please don't hesitate to ask.