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Crema di coniglio (RIGGED) (FUR) Modello 3D

$599
o
Licenza Royalty
- Tutti gli usi estesi
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
Jan 3, 2013
CheckMate Pro Certificato
Maya 2011ma/mb mental ray

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3D Modello specificazioni
Codice prodotto:709242
Pubblicato:
Geometria:Polygonal Quads/Tris
poligoni:6,850
vertici:6,821
Textures:Yes
materiale:Yes
rigged:Yes
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da September 2005
Attualmente vende 406 prodotti
realizzazioni:
Valutazione del prodotto
senza punteggio
Descrizione
High Detailed Realistic Rabbit (cream variant) ;FULLY RIGGED animation-ready, UV mapped and smoothable, made with Maya - Shave and A Haircut for fur (see the bottom of the page for further
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This model has been modeled with a clean topology based on quads and loops. It is RIGGED, animation-ready and smoothable.
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Eyeballs, teeth, tongue are included and modeled separately
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The model is provided with an high resolution (4k) texture (.TGA)

This pack includes all the following formats:

.mb (maya 2011 binary)
.ma (maya 2011 ascii)

The Maya 2011 formats are ready to render exactly as you see above with MentalRay and Shave and A Haircut settings.
The Maya 2011 formats are set with the '3' button for the geometry approximation preview and render.

Maya2011(ma/mb) polycount (quads) (including eyeballs/teeth/tongue): 6850

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SHAVE AND A HAIRCUT NOTES:
The Fur is made with Shave and A Haircut for Maya 2011 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 5 minutes for an HD rendering 1200x1200 frame (rendered on a system based on a single pentium quadcore with 8 gigs ram)
--4 different hair systems for a total of 430k hair primitives.
The Shave and Haircut Fur is included in each MAYA 2011 format (ma/mb).
Hair curves created by hair primitives are included (maya 2011 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.
*Please always use an updated Shave and a haircut release to avoid rendering issues.
The model is provided in the standard pose
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RIG NOTES:
This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations.-
Ears and jaw have controls.

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NO POSTWORK ON THESE RENDERS (MENTAL RAY)
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