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Gimbal per DJI Zenmuse H4-3D per GoPro Hero3-4 Modello 3D

$38
o
Licenza Royalty
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La proprietà intellettuale raffigurata in questo modello , includendo il marca "dji", non è affiliata o sostenuta dai titolari dei diritti originali. Sono consentiti usi editoriali di questo prodotto, ma altri usi (ad esempio all'interno di giochi per computer) potrebbero richiedere autorizzazioni legali da parte di proprietari di proprietà intellettuale di terze parti. Ulteriori informazioni .
Formati inclusi
Maya 2009 Maya Software
3ds Max 2010 Default Scanline
Maya 2014 V-Ray 2.40
Collada
FBX 2009
OBJ
Other .psd

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3D Modello specificazioni
Codice prodotto:934087
Pubblicato:
Geometria:Polygonal Quads/Tris
poligoni:9,075
vertici:9,216
Textures:Yes
materiale:Yes
rigged:No
Animato:Yes
UV mappato:Yes
UV non avvolto:Yes, overlapping
Artista
TurboSquid Membro da December 2013
Attualmente vende 465 prodotti
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Avviso legale: La proprietà intellettuale raffigurata in questo modello, includendo il marca "dji", non è affiliata o sostenuta dai titolari dei diritti originali.

Descrizione
It is the high-quality low-poly model DJI Zenmuse H4-3D gimbal for GoPro Hero3-4. Zenmuse H4-3D gimbal mounts on DJI Phantom 2 Quadcopter. The model used in various fields 3D-Graphics such as: game development, advertising, interior design, motion picture art, visualization, etc.. Modeling was made by ortho-photos of real gimbal that is why all details of design are recreated most authentically.

    Ease of use is that the model consists from few of meshes, it is low-polygonal (saves resources of your system) and has only one material.

        The competently think over topology low-poly model in combination with detailed textures allows for a minimum amount of polygons get the maximum quality, which can be enough even for close up.

        For increase advanced realism in addition these textures are used: Specular, Glossiness and Bump. For the best Bump depth we set Bump Multiplier is 0.2 in Maya Software materials or V-Ray MTL materials for Maya.

        The Specular and Glossiness maps set various reflective and dispersing capacities of the different areas of model that gives the effect of using more materials.

        Total of the main textures - 4. Resolution of all textures is 2048 pixels square resolution in .png format. Also there are original texture file .PSD format in particular archive.

        You can animate gimbal position by the simple rotation needed level group. They are three level group hierarchy for each hinge.

        The model was created in the 'Maya 2009' 3D program.

        The model has correct dimensions in real-world scale in centimeters. All parts correctly grouped and named.

        Also there is an adjusted render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene correctly opens in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 7 V-Ray Rect Light + reflectors. The V-Ray MTL material is assigned to model. On Timeline set keys of model and Render Camera position relevant Preview Images. If you dont need these positions dont forget to delete animation keys from translation and rotation channels.

        To use the model in other 3D programs there are scenes saved in formats: .fbx, .obj, .DAE, .max(2010 version).

Note: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers.

See also in our models:
- DJI Phantom 2 Quadcopter;
- DJI Phantom 2 Quadcopter with Propeller Guard;
- GoPro Hero3 Camera;
- GoPro HERO4 Black Edition;
- DJI Phantom 2 Quadcopter with Prop Guard and gimbal for GoPro HERO4 or 3;
- DJI Phantom 2 Quadcopter with gimbal for GoPro HERO4 or 3 (without propeller guard);
- DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO3;
- DJI Phantom 2 Quadcopter with GoPro HERO3 (without propeller guard);
- DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO4;
- DJI Phantom 2 Quadcopter with GoPro HERO4 (without propeller guard);
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