This is a hiqh quality claw with a good topology that can be easily sculpt.
The creature has anatomically believable claw and has zremeshed topology. The creature sculpted in ZBrush 2019.1, final images rendered with Zbrush.
In ZBrush all levels of subdivision histories are kept.
From this claw model you can easily dynamesh with the body and add details. You can create different type of claw or creatures. You can combine with different head, arm, leg and wings for variety of creatures.
- the mesh contains only quads and tris - clean geometry - available for improving and re sculting - edge loops based topology - anatomically believable model - suitable proportions - smoothable polygonal model - includes only claw and nails
Total Vertices: 628,554 claw only in lowest subdivision: 5,457