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Cartoon Woman Rigged Modello 3D

$198
o
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
Maya 2014 V-Ray 3.1
Maya 2018 Arnold 2.0
Maya 2014 Arnold 1.2
Maya 2014 Other Redshift 2
OBJ
FBX 2014
Rig usage.rar
The important notes about rig

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3D Modello specificazioni
Codice prodotto:1232985
Pubblicato:
Geometria:Polygonal
poligoni:42,308
vertici:46,566
Textures:Yes
materiale:Yes
rigged:Yes
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da October 2017
Attualmente vende 67 prodotti
realizzazioni:
Valutazione del prodotto
2 Valutazioni inviate
member7810844110
May 19, 2019
Descrizione
Cartoon Woman Rigged

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File Format:

Maya 2014 (Vray 3.1 version)

Maya 2014 (Redshift 2.5.32 version)

Maya 2014 (Arnold 1.2.7 version)

Maya 2018 (Arnold 2.0.1 version)

Maya 2018 (Arnold 2.0.1 HumanIK version)

FBX (Body Rigged No facial rig)

OBJ

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Model:

Two kinds of clothes and two hairstyles,which can be switched by rig controller.

Clean topology based on quads.

All models is completely UVunwrapped.

All nodes are named clearly.

Real-world scale,The unit in maya is centimeter.

The Woman is 175 centimeters tall.

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Hair:

The two hairstyles use Maya Nhair systerm.

Both two hairstyles have proxy hair and nhair systerm.

The hair can be switched between proxy hair and nhair by rig controller.

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Texture and shader:

23 high res textures.

Face and body textures Res is 8K.

All garment models are separate 4K textures.

Different renderer versions use the corresponding material.


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Rig:

The Maya format has all the rigging features.

The FBX format have only bones and models were skinned.

Advanced facial rig to achieve a variety of exaggerated facial expressions.

The body rigging also have many advanced features.

You can download the preview file to learn more about the rig.
The important notes about rig also included.
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Render:

The preview images are rendered with Vray 3.05.03.

Arnold and Redshift rendering results similar to the Vray.

Lights and Render setting are included in the maya scene.

Just open and render.

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