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Caracal Modello 3D

$189
o
Licenza Royalty
- Tutti gli usi estesi
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
Mar 29, 2019
CheckMate Pro Certificato
3ds Max 2016 mental ray rendererVersion
Maya 2018 Arnold 5.1
3ds Max 2016 V-Ray 3.6
3ds Max 2018 Arnold 5.1
3ds Max 2016 Default Scanline rendererVersion
3D Studio
Collada
FBX
OBJ
Texture Maps

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3D Modello specificazioni
Codice prodotto:1363154
Pubblicato:
Geometria:Polygonal Quads only
poligoni:11,486
vertici:11,608
Textures:Yes
materiale:Yes
rigged:No
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da October 2008
Attualmente vende 240 prodotti
realizzazioni:
Valutazione del prodotto
senza punteggio
Descrizione
'Caracal' is a high quality 3d model to add more details and realism to your rendering projects. Fully detailed, textured model. Detailed enough for close-up renders. Comes with detailed textures.
Originally modeled in 3ds Max 2016. Final images rendered with mental ray.
The 3ds Max zip file contains also mental ray and standard materials scenes.
*********************************
Textures formats and resolution:
The model is provided with high resolution texture (color maps are .JPG and .PNG):
Caracal_Body_Color(8192x8192)
Caracal_Eyes_Color(8192x8192)
Caracal_Mouth_Color (4096x4096)
Caracal_Cornea_Color (8192x8192)
Caracal_Eyes_Alpha (8192x8192)
*********************************
Features:
- Body, teeth and eyes are modeled separately...
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.

NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)

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