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Ford F100 del 1950 Modello 3D

Ford License
- Prodotto con licenza ufficiale

Ford Motor Company has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at Ford's sole discretion.

Formati inclusi
Nov 2, 2011
CheckMate Pro Certificato
3ds Max 7.0 Default Scanline 7.0
3ds Max 7.0 Brazil v2.1
Cinema 4D 9.6 Default Scanline 9.6
Lightwave 9.3 Default Scanline 9.3
Maya 7.0 Default Scanline 7.0
Softimage 7.5 Default Scanline 7.5
3D Studio
OBJ

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3D Modello specificazioni
Codice prodotto:539174
Pubblicato:
Geometria:Polygonal Quads/Tris
poligoni:212,541
vertici:211,867
Textures:Yes
materiale:Yes
rigged:No
Animato:No
UV mappato:Yes
UV non avvolto:Mixed
Artista
TurboSquid Membro da October 2005
Attualmente vende 356 prodotti
realizzazioni:
Valutazione del prodotto
1 Valutazione inviata
Descrizione
High detailed 3D model of 1950 Ford F100.

Product's features:

- Originally created with 3ds Max 7.0
- Two .max files with Brazil and Standard 3ds Max materials
- MeshSmooth is still in the history (MeshSmooth level 1 is set by default) [*except for wheel objects, 45000 faces each]
- Unit system is set to metric. Model is built to real-world scale
- All textures and materials are included and assigned. - Materials and textures are intelligently named
- 3 textures, which vary in resolution from 291x132px to 600x600px, used for small elements detailing
- Previews rendered in 3ds Max 7.0 using Brazil R/S V2.1.

Special notes:

- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
- .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:

- .max format:
• no MeshSmooth: 215,913 faces and 217,613 vertices
• MeshSmooth level 1: 294,800 faces and 300,300 vertices
• MeshSmooth level 2: 610,800 faces and 621,500 vertices

- .c4d, .lwo, .scn, .mb and .obj formats:
• low: 216,400 faces and 218,000 vertices
• medium: 294,800 faces and 300,200 vertices
• high: 610,800 faces and 621,400 vertices

- .3ds format:
• low: 427,300 faces and 242,700 vertices
• medium: 568,600 faces and 328,800 vertices
• high: 1,218,600 faces and 659,900 vertices
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