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Men in Suits Alex 12 skin pelli 7 colori dell'occhio In tempo reale Modello 3D

Licenza modello 3D: Standard    Aggiorna licenza
FORMATI
NATIVE
Maya 2013  |  Maya Hardware 2
Maya 2015  |  Other Octane
3ds Max 2011  |  Other
Other
3D Modello specificazioni
18,620 poligoni
9,608 vertici
Polygonal Quads/Tris Geometria
Textures
materiale
UV mappato
non-overlapping UV non avvolto
Codice prodotto: 850477
87 Prodotti
da 2008

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3D Characters Collection for use in real-time video games and in any visualization (rendering).

All meshes are built for animation.

The low poly model can be smoothed or subdivided.

Originally created with Maya 2013

This product includes:

Geometry

Maya 2013 - standard shaders 6 sets of characters

Maya 2015 - standard and OctaneRender shaders (Octane plugin).

3ds max scene may need to adjust shaders

set of Low res 18620 tris

set of High res up to 50000 tris

3 color sets for a suit and a few sets for tie and shirt,

12 sets shaders \ textures for the head, with differences in detail face (please see Thumbnails)

1 set of Low poly mouth/teeth/tongue with UV place on main head's texture,

1 set of Low poly mouth/teeth/tongue on separate UV and texture,

1 set of High poly mouth/teeth/tongue on separate UV and texture,

7 types sets of eye colors textures (4096x4096 pix),

1 set of eyes with UV place on main head's texture,

1 set of HD eyelashes (mesh 4916 tris, 2 textures with alfa 512x512 pix),

1 set with low poly eyelashes (120 tris) with UV place on the main head's texture.

Textures TGA Color, Specular, Normal maps, Alfa.

The model is built to a real-world scale.

Units used: Centimeters.

Scene objects are organized by layers/Groups.

All objects are individually named and in appropriate layers.

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