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Cannella Doggy 02 del fumetto attrezzato Modello 3D

Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
Sep 27, 2011
CheckMate Pro Certificato
3ds Max 2008 Default Scanline
Layered TIFF texture sources
Modeling stage, preserve Symetry modifier
PSD hand made textures
Model Only, Not rigged.
Animation Demo - Head features scene
Walking Animation Cycle scene (60 frames 25fps)
4 Additional texture variants

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3D Modello specificazioni
Codice prodotto:605608
Geometria:Polygonal Quads/Tris
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
TurboSquid Membro da January 2005
Attualmente vende 178 prodotti
Valutazione del prodotto
3 Valutazioni inviate
Jun 27, 2013
Very good model, was perfect for my project.
Rigged Cartoon Dog, ready for animation and HD renders.
[ For Model only version see product ID: 592871 ]

-- Originally created with 3DSMax 2008 --

||SPECS ||
- Model is a composition of separated objects.
- 1838 polygons with turboSmooth OFF / 50700 polygons with turboSmooth ON (2 iter.)
- Preview images rendered with Max Scanline Renderer with Light tracer active.
- Standard materials only.
- Each object has a corresponding texture.
- All textures are hand painted (PSD files are included with product)
Texture dimensions: ***
-2048x2048 (2) - Body, Head
-512x512   (6) - Eye, Nose, Tongue, Belt(3)

+ Include 4 additional texture choices (body, head)

|| SETUP ||
- Rigged with Max Biped and Skin modifier.
- Additional bones linked to control Ears, Nose and Tongue.
- Include 4 Morphing targets.
-- MORE DETAILS >> See "Rigging Test Demo" video and "Character Intructions" PDF from Previews section.

- Clean mesh edge loops, only quad and minimum triangles.
- Model has real-world scale and is centered near origin (101cm tall)
- Objects, Materials, Textures use meaningful names. (striped texture path names)
- Scene objects organized by layers.
- No Third-party renderer or plug-ins needed.

- Also PSD files use named layers for easy customization.
- PSDs Top layer is always the UVW Mapping mesh.

*** Most drawing elements of PSD textures are vectorized objects, so you could re-size texture without losing quality.
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