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Mercedes Sprinter 2014 alta e super alta Modello 3D

Licenza modello 3D: Standard    Aggiorna licenza
FORMATI
NATIVE
3ds Max 2010  |  V-Ray Mental Ray
Cinema 4D -  |  Default Scanline
Lightwave 6  |  Default Scanline
Softimage 3,5  |  Default Scanline
3D Studio
FBX
OBJ
Other textures
Other Long
3D Modello specificazioni
210,000 poligoni
210,000 vertici
Polygonal Geometria
Textures
materiale
UV mappato
Codice prodotto: 750036
585 Prodotti
da 2004

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-two version of roof - high and superhigh + two version of length - standard and long
- detailed exterior, simple interior.
- every object has material name, you can easily change or apply materials
- you can easily edit model (ex. change body length) because of good mesh topology
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.max format:
Rar archive contains three scenes
1. 3ds max 2010 with vray materials, which you can see in preview images studio renders. Carpaint colour can be different.
2. 3ds max 2010 with mental ray materials, which you can see in preview images outdoor renders. Carpaint colour can be different.
3. 3ds max 2010 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
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.lwo, .xsi, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 210 000 polygons
collapsed fbx,3ds,obj: 900 000 faces/500 000 polygons
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