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Lucilia Sericata "Common Green Bottle Fly" Modello 3D

$199
o
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
Feb 24, 2016
CheckMate Pro Certificato
Maya 2013 mental ray

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3D Modello specificazioni
Codice prodotto:1005198
Pubblicato:
Geometria:Polygonal Quads only
poligoni:30,168
vertici:30,182
Textures:Yes
materiale:Yes
rigged:Yes
Animato:No
UV mappato:Yes
UV non avvolto:Mixed
Artista
TurboSquid Membro da September 2007
Attualmente vende 250 prodotti
realizzazioni:
Valutazione del prodotto
senza punteggio
Descrizione
3D model of Lucilia Sericata "Common Green Bottle Fly" created in Maya 2013.
Real-world scale.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation.
Please watch attached video with rig preview.
Also rig's readme file attached.
MODEL NOT ANIMATED!
No third party plugins were used, fur created with standard Maya tools.

PLEASE NOTE:
FIXING FUR MAPS PATH
Create new project. Copy .mb files to scenes folder, textures to sourceimages folder and owerwrite renderData folder from archive to projects folder.
Sometimes Maya not update relative path for fur maps and automatically convert them to absolute, you need to check and fix them manually.
In Attribute Editor open Fur properties.
Expand: Details -> Base Color -> Maps
Click on path and delete everything before renderData - this will make file path relative.
Scroll down and repeat this operation for all fur maps
Make sure that you checked all files connected to Fur, you can see all of them in renderData/fur/furAttrMap folder.
FUR_README file added to archive.

Model Exported to .obj format (without fur)

Green_Bottle_Fly0-10.mb using Green_Bottle_Fly.mb as reference.

Polygons:
Faces: 30168
Vertices: 30182

Textures:
body_diff.jpeg (4096x4096)
body_specular.jpeg (1024x1024)
Body_NormalMap.png (4096x4096)
wings_diff.jpeg (2048x2048)
wings_opacity.jpeg (2048x2048)
Wings_NormalMap.png (2048x2048)
zstudiolight.tga (1024x1024) environment map

Rig description:
Main_Control - controls whole model position and rotation
Body_Control - controls body position and rotation
Head_Control - controls head rotation
lantenna_Control1-2 - control left antenna
rantenna_Control1-2 - control right antenna
MouthOpen_Control - opening mouth
Mouth_Control -controls mouth position
lmaxilla_Control - controls left maxillary palp
rmaxilla_Control - controls right maxillary palp
llablum_Control - controls left labial palp
rlablum_Control - controls right labial palp
Abdomen_Control - controls abdomen rotation
lfleg_Control - controls left front leg
lmleg_Control - controls left middle leg
lbleg_Control - controls left back leg
rfleg_Control - controls right front leg
rmleg_Control - controls right middle leg
rbleg_Control - controls right back leg
lfknee_Control1-2 - control left front leg knee
rfknee_Control1-2 - control right front leg knee
lmknee_Control - controls left middle leg knee
rmknee_Control - controls right middle leg knee
lbknee_Control - controls left back leg knee
rbknee_Control - controls right back leg knee
rfwing_Control - controls right wing rotation
lfwing_Control - controls left wing rotation
lcalypter_Control1-2 - controls left calypter rotation
rcalypter_Control1-2 - controls right calypter rotation
lwingbend_Control1-3 - control left wing bending
lwingbend_Control1-3 - control right wing bending
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