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Gruppo scultoreo Glorieta de Becquer Modello 3D

$200
o
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
3ds Max 2018 V-Ray 3.6

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3D Modello specificazioni
Codice prodotto:1260023
Pubblicato:
Geometria:Polygonal Quads/Tris
poligoni:178,284
vertici:92,545
Textures:Yes
materiale:Yes
rigged:No
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da August 2013
Attualmente vende 95 prodotti
realizzazioni:
Valutazione del prodotto
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Descrizione
HISTORY

The Glorieta de Becquer is an sculptural group located in the Maria Luisa Park in the city of Seville (Spain), it was made by the sculptor Lorenzo Coullaut Valera in 1911 and is dedicated to the 19th century sevillian poet Gustavo Adolfo Becquer. Becquer was a very famous poet, who made mostly love poetry, is also know as the poet of love.
The original sculpture is made around a big tree (a swamp cypress, "taxodium distichum"), this is why the sculpture has a big hole in the middle.
The material is all white marble except for the two angels, wich are made in bronze.
The group is composed by five pieces and the central ring:
The bust of the poet Becquer on the top of an ornament column, with his name and date of birth and death inscribed.
The three loves: are three forms of love and represented by three ladies, from right to left are: the illusionated love, the posesed love and the lost love.
The hurt love, represented by a fallen angel with his wings broken and a dagger stick in his torso.
The hurter love, represented by the figure of Cupid, an angel with a bow and arrows.
You can check the Wikipedia article for more information and reference photos:
es.wikipedia. org/wiki/Glorieta_de_Bcquer_(Sevilla)
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METHOD OF CREATION

This 3d model is made by photogrammetry technique, using a lot of photos for the base model and textures, and refine in ZBrush and Mudbox.
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FILES

The files includes are 3ds max 2018 with the V-Ray render, in two versions:
Lowpoly: 178284 polygons.
Medpoly: 577751 polygons.

Also there is OBJ files in case you want to import it into another software.
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TEXTURES
Are made in 8192x8192 pixels. The channels exported are:
Diffuse
Normal
Specular
Roughness
UV

The V-Ray materials are made in the 3ds max files.
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