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Unità di mobilità extraveicolare a piattaforma per Maya Modello 3D

Licenza modello 3D: Standard    Aggiorna licenza
FORMATI
NATIVE
Maya 2012  |  Maya Hardware
3D Modello specificazioni
71,252 poligoni
74,416 vertici
Polygonal Quads/Tris Geometria
Textures
materiale
UV mappato
non-overlapping UV non avvolto
rigged
Codice prodotto: 1117839
36485 Prodotti
da 2015
27102
310
2881

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Extravehicular Mobility Unit Rigged for Maya is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Model rendered with V-Ray in 3ds Max 2012. Fidelity is optimal up to a 2k render. Renders have no postprocessing.
Hope you like it!

Fully rigged with bones and skin system in Maya 2012.
You can easily position it the way you need or animate..
See the renders to get an idea of how animation works.
*********************************
Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessaryjust drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm
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File Formats:
- Maya 2012 standard materials scene
*********************************
Textures Formats:
- (11 .png) 4096 x 4096
*********************************
3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.

Also check out our other models, just click on our user name to see complete gallery.
3d_molier International 2017

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