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Giant Panda (Fur) Truccato Modello 3D

$249
o
Licenza Royalty
- Tutti gli usi estesi
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
Oct 10, 2017
CheckMate Pro Certificato
3ds Max 2016 V-Ray 3.20.02
Blender 2.78c Blender Render

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3D Modello specificazioni
Codice prodotto:1177786
Pubblicato:
Geometria:Polygonal Quads only
poligoni:16,298
vertici:16,873
Textures:Yes
materiale:Yes
rigged:Yes
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da September 2013
Attualmente vende 70 prodotti
realizzazioni:
Valutazione del prodotto
senza punteggio
Descrizione
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High detailed Giant Panda (Fur) Rigged 3D model.
Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray.
This model is suitable for game (Real-time), animation, visualization, movie etc.
Cameras, lights and render settings are included in only 3ds max file.

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Features:

- Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer.
- The background environment are include and no postwork on these render preview.
- This model has a clean geometry based on Polygonal quads only.
- Unit system is set to meters, and correctly real world scale model. Location in space to x0, y0, z0.
- The model has come with fully textured and correctly mapped.
- Panda body, tongue, mouth, teeth and eyeball are modeled separately.
- Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene.
- .Obj file come with .mtl file. Included only color map.tif texture without hair.
- Non-native file (.blend, .fbx and.obj) is not rigged or no hair.
- 3DS MAX 2016 with V-Ray v3.20.02 or higher is required to render.

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Textures formats and resolution:

All textures provided with 4k high resolution in .tif and .png formats.

Giant Panda Color Map.tif : 4096 x 4096
Giant Panda Normal Map.png : 4096 x 4096
Giant Panda Specular Map.png : 4096 x 4096
Giant Panda Fur Clump Map.png : 4096 x 4096
Giant Panda Fur Density Map.png (Hair) : 4096 x 4096

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File formats:

.Max 2016 V-Ray
.Blend (Blender 2.78 include only color map.tif texture. No render setup)
.Fbx (Open success fully with textures in 3ds max 2016, maya and blender 2.78 tested)
.Obj (.Obj file Open success fully with textures in 3ds max 2016, and blender 2.78 tested)

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Polycounts:

*.Max : (Total) Faces : 16,298

Panda Body : 7,166
Mouth : 2,048
Tongue : 172
Eyeball : 224
Teeth : 6,688

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Hair and fur notes:

3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair.
This model in total 6k hair primitives. Easy to modifier hair, clump for your suitable.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.

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Rigging notes:

3ds Max file comes with rig elements and completely ready to pose and animate. The model is rigged with spline controllers. (bones, skin and ik,fk)
Also the model come with rigged pose. (signature pose)
Eyes open and close with eye close spline control.
3ds max in simply hit transform to zero to make simply pose. (See this pose on preview)
.blend, .fbx and.obj file comes with only geometry and texture (no rig/skeleton and fur)

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