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Piede femminile Modello 3D

$33.95
o
Licenza Royalty
- Tutti gli usi estesi
Formati inclusi
3ds Max 2009 mental ray 3.6
ZBrush 4R6
Softimage 5 mental ray 3.4.6
Maya 2009 mental ray 3.7
Cinema 4D 11.5 Advanced Render 11.5
OBJ 2012
FBX 2012

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3D Modello specificazioni
Codice prodotto:768670
Pubblicato:
Geometria:Polygonal Quads only
poligoni:867
vertici:874
Textures:Yes
materiale:Yes
rigged:No
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da October 2009
Attualmente vende 23 prodotti
realizzazioni:
Valutazione del prodotto
senza punteggio
Descrizione
Female Foot model

Slightly tan, creole skin, manicured nails.

Features:

- 100% quad
- Optimized for animation
- C4D, XSI, Max, Maya, Zbrush scenes and FBX format
- OBJ format with JPG textures
- Fast render setups using Mental Ray
- Low-poly model and high poly sculpt
- Textures: 2048x2048 color/diffuse, specular and normal maps.

- - - - - - -

Scene details:

- Cinema 4D 11.5 or higher, Advanced Render: Press SHIFT+R    Render to picture viewer.

- Softimage XSI 5.0 or higher version, Mental Ray render: XSI-specific seamless normal map included. Press Render Region Tool button, draw a region around the hand.

- 3DSMAX 2009 or higher Mental Ray: Please answer YES at file open.
Otherwise in Customize ---> Preferences ---> Gamma and LUT either disable gamma correction entirely and render, or check 'Enable Gamma/LUT Correction then set Gamma to 2.2, set Input Gamma to 1.0 and set Output Gamma to 2.2 and then render.

- 3DSMAX 2009 Mental Ray scene with skin shader. See pictures: WYSWYG
What You See What You Get.

- Maya 2009 Mental Ray render: Maya-specific seamless normal map included.

- Zbrush 4R6 Project:
High-resolution geometry and matching lowpoly model for baking all kinds of maps.
Ideal for further detailing. Using this Subtool you can generate Vector Displacement Maps, Displacement Maps, Normal Maps, Cavity Maps and Ambient Occlusion maps.
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