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512K Ultimate Earth (1) Modello 3D

Licenza modello 3D: Standard    Aggiorna licenza
FORMATI
NATIVE
3ds Max 2011  |  V-Ray 2.0
3ds Max 2011  |  V-Ray 2.0
3ds Max 2014  |  V-Ray 2.0
3ds Max 2011  |  V-Ray
Other
3D Modello specificazioni
10,440 poligoni
5,226 vertici
Polygonal Quads/Tris Geometria
Textures
materiale
UV mappato
non-overlapping UV non avvolto
Codice prodotto: 920051
374 Prodotti
da 2011
29
51

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This the best detailed model of Earth and comes equipped with the highest HD map textures.

Model fully completed and 100% functional.

+++++++++++++++++++++++++++++++++++++++++++++

- Biggest definition textures ever seen.
- V-ray displacement Clouds.
- Extreme detailed Lighting setup.
- Real Earth Color Patterns.
- Subdividable model, polycount can be increased with meshsmooth settings.
- Atmosphere shaders.
- 512k Surface Textures (524800x256000px.)
- 52k Low size maps included (52480x25600px)
- NO seams and texture issues visible on surface (only on earth poles).
- Dynamic Day/Sunset/Night shader.
- High quality fast render.
- Compatible with MAX 2011 and later.
- Mental Ray, Vray and Deflaut Scanline Renderer are suported. (You will loose the ocean reflections on material if you don't use Vray engine, but you can re-adjust it quickly for the other render engine)
- Reflective Ocean.
- The best results near the surface ever seen.
- 100% Ready to render, just open and wait until textures are loaded and enjoy!
- Map coordinates atlas included, this is really useful to know where are each map placed on the earth.
- HD Maps (512k) and LowSizeMaps (52k) are both supported on same scene and can be combinated at any combination.

+++++++++++++++++++++++++++++++++++++++++++++

The scene contains:

3 Spheres


++++Earth Layer (Surface Material)

This is the Earth main layer, contains all textures that creates the big map.
Special shaders are on it to avoid see seams on the textures.

(All shaders on this models has been aplyied directly using the material deflaut settings to avoid using external plugins.)


++++Cloud Layer ( Cloud Map.)

This is the atmospheric layer that contains the clouds effect, it can be moved independently to another to get the clouds in exacly position.
In the Vray scene the V-ray displacement cloud map effect can be enabled to get volumetric effect on clouds..
Clouds are on 43.000px resoultion, can be tiled on zones to get better results.


++++Atmosphere Layer (Atmosphere Shaded Material)

This atmospheric layer does not use texture and is compatible with the most common render engines like mental ray, deflaut scanline, Vray, real time renderer.


No external plugins are needed, deflaut render, Vray and mentalray.


IMPORTANT!:

The files comes with 2 version of the same model on 4 files:

'Earth_2011/2014_DeflautMat' This uses Vray only on some parts of the scene, is the fastest optimized render option.

'Earth_Vray2014' This is the complete Vray scene setup with better quality materials and settings.


- Because the high size of textures you have to wait a while until the program load all textures.
When the textures are loaded in max scene, the render no takes longer tan 1 minute, (1600x1600).
This model has been designed to be used as parts, near the surface you can disable backfacing maps to save memory.

- Low size maps version works on any computer with 4GB of ram or more, for HD maps you can combine with the low size maps to get best results without wasting memory.
All HD Maps are supported at same time in good computers.
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