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2017 Tesla Model X Modello 3D

$119
o
Licenza Royalty
- Uso editoriale consentito
Gli usi estesi possono aver bisogno di spazi
La proprietà intellettuale raffigurata in questo modello , includendo il marca "tesla", non è affiliata o sostenuta dai titolari dei diritti originali. Sono consentiti usi editoriali di questo prodotto, ma altri usi (ad esempio all'interno di giochi per computer) potrebbero richiedere autorizzazioni legali da parte di proprietari di proprietà intellettuale di terze parti. Ulteriori informazioni .
Formati inclusi
Jan 23, 2018
CheckMate Pro Certificato
3ds Max 2015 V-Ray 3.50.04
Cinema 4D R17 Default Scanline
3ds Max 2015 Default Scanline
Maya 2015 Maya Software
Maya 2015 V-Ray 3.10.01
3D Studio
FBX
OBJ

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3D Modello specificazioni
Codice prodotto:1026682
Pubblicato:
Geometria:Polygonal Quads/Tris
poligoni:107,501
vertici:120,532
Textures:Yes
materiale:Yes
rigged:No
Animato:No
UV mappato:Yes
UV non avvolto:Yes, non-overlapping
Artista
TurboSquid Membro da October 2005
Attualmente vende 319 prodotti
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Avviso legale: La proprietà intellettuale raffigurata in questo modello, includendo il marca "tesla", non è affiliata o sostenuta dai titolari dei diritti originali.

Descrizione
High detailed 3D model of 2017 Tesla Model X with interior.

Main features:
    - Originally created with 3ds Max 2015
    - Two .MAX files with V-Ray and Standard 3ds Max materials
    - Two .MB files with V-Ray and Standard Maya materials
    - Subdivision modifier is available in the history for .MAX, .MB and .C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
    - Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
    - Doors can be opened
    - Unit system is set to metric (millimeters). Real-world scale
    - All textures and materials are included and assigned
    - 6 textures, which vary in resolution from 2048x2048px to 4096x4096px
    - Windshield and rear window are using high resolution transparency mask texture
    - Previews rendered in 3ds Max 2015 with V-Ray 3.50.04

Special notes:
    - .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3ds format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads
    - .MAX files can be loaded in 3ds Max 2015 or higher. In order to use V-Ray rendering setups and materials, V-Ray 3.50.04 or higher is needed. V-Ray shaders and render setups are backwards compatible, so you can use V-Ray 2.0 or higher
    - .MB files can be loaded in Autodesk Maya 2015 or higher. In order to use V-Ray rendering setups and materials in Maya, V-Ray 3.10.01 or higher is needed. Maya V-Ray renders are similar to 3ds Max V-Ray rendered previews, but not identical
    - .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used. Material reflections are set up using the new Reflectance channel introduced in R16

Polycounts:
   - .MAX format (only one file included with MeshSmooth iteration 1 applied to all objects):
       no MeshSmooth: 107,501 faces and 120,532 vertices
       MeshSmooth level 1: 428,382 faces and 455,643 vertices
       MeshSmooth level 2: 1,713,528 faces and 1,767,627 vertices

   - .MB format (only one file included with Subdivision iteration 1 applied to all objects):
       no Subdivision: 107,501 faces and 120,532 vertices
       Subdivision iteration 1: 428,382 faces and 455,643 vertices
       Subdivision iteration 2: 1,713,528 faces and 1,767,627 vertices

   - .C4D format (only one file included with Subdivision iteration 1 applied to all objects):
       no Subdivision: 107,501 faces and 120,532 vertices
       Subdivision iteration 1: 428,382 faces and 455,643 vertices
       Subdivision iteration 2: 1,713,528 faces and 1,767,627 vertices

   - .FBX and .OBJ formats (3 files included for each format):
       low: 107,501 faces and 120,532 vertices
       medium: 428,382 faces and 455,643 vertices
       high: 1,713,528 faces and 1,767,627 vertices

   - .3DS format (3 files included):
       low: 213,380 faces and 178,113 vertices
       medium: 856,764 faces and 564,209 vertices
       high: 3,427,056 faces and 1,998,176 vertices
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