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DDG 106 modèle 3D

$499
ou
Licence Libre de Droits
- Toutes les utilisations étendues
Formats inclus
Jun 28, 2016
CheckMate Pro Agréé
3ds Max 2014 V-Ray 2.5
3ds Max 2011 V-Ray 2.5
3ds Max 2014 Default Scanline
3ds Max 2011 Default Scanline
Stockdale hull_diff.zip

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3D Modèle Caractéristiques
ID du produit:1046810
Publié:
Géométrie:Polygonal Quads/Tris
Des polygones:1,228,084
Sommets:1,314,234
Les textures:Yes
Matériaux:Yes
Gréé:No
Animé:No
UV mappé:Yes
UV non emballés:Mixed
Artiste
TurboSquid Membre depuis May 2003
Vend actuellement 1353 des produits
Réalisations:
Évaluation du produit
Non évalué
la description
A high definition model of the USS Stockdale (DDG 106).
The level of detail is suitable for the most extreme close-up renderings.

The geometry is clean, built mostly on quads (98%), with no N-gons, no coplanar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers wherever you need, without having to further adjust the geometry.

The textures size ranges from 800x756 to 20490x20490.
As a bonus, you will also get a 20490x20490 layered psd file for the main body, so you can adjust the level of dirt/rust as you wish.

The scale is set to 'real world' (1unit=1 cm).

Originally modeled in 3ds Max 2014, the model was exported to obj and fbx formats but you can contact support for a free conversion to any format or version you may need.

The 3ds Max version comes with both standard and V-Ray materials. There are also 2 'basemesh' models for both standard and V-ray models, with no meshmooth/turbosmooth applied, so that you can manipulate the model easier.

This product does not contain the interior. If you need this model with the interior hangar included please search for product id: 1024126

The model can be converted for free, on request, to any format you may need. Contact support for a free file conversion.

The rendering and lighting settings used to render the presentation images are not included.

The poygons/vertices counts shown on the page is determined using Turbosquid's proprietary script, which does not count the instances.
The overall polgon count that includes the instances (but without any meshmooth/turbosmooth modifiers applied) is as follows:

Polygons:        2,692,769
Vertices:        2,849,902
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